Skip to main content

Game Simulator

The Game Simulator is a dedicated space for playtesting your game directly inside Cider. It allows you to interact with decks and components as if they were laid out on a physical table.

Key Features

Decks (Stacks)

Decks imported from the main app appear as movable card stacks. Use the right-click (context menu) to access these options:

  • Draw Card (Face Up/Down): Move the top card from the stack to the table (field).
  • Draw Specific Card: Search and draw a single, non-random card from anywhere in the deck.
  • Shuffle Stack: Randomly reorder the cards in the stack.
  • Flip Stack: Reverse the orientation (face up/face down) of the stack.
  • Split in Half: Divide the stack into two new stacks.
  • Split by Attribute: Create new stacks based on a selected card attribute (e.g., split a deck into stacks of "Warrior" and "Mage" cards).
  • Discard: Cards can be dragged and dropped onto the dedicated Discard pile.

Cards on the Field

Cards moved onto the main play area (field) can be freely positioned and inspected.

  • Move: Drag cards to any location on the field.
  • Magnify: Middle-click (or hold Alt/Option) on a card to temporarily zoom in for a detailed view.
  • Flip: Right-click a card and select "Flip Card" to toggle its face-up/face-down state.
  • Create Stack: Right-click a card on the field to turn it into a new, single-card stack.

Game Components

Right-click on any empty spot in the field to add common game components:

  • Coins: Two-sided tokens that can be flipped randomly.
  • Cubes: Simple tokens for tracking resources or damage.
  • Dice (D6): Six-sided dice that can be randomly rolled.