Game Simulator
The Game Simulator is a dedicated space for playtesting your game directly inside Cider. It allows you to interact with decks and components as if they were laid out on a physical table.
Key Features
Decks (Stacks)
Decks imported from the main app appear as movable card stacks. Use the right-click (context menu) to access these options:
- Draw Card (Face Up/Down): Move the top card from the stack to the table (field).
- Draw Specific Card: Search and draw a single, non-random card from anywhere in the deck.
- Shuffle Stack: Randomly reorder the cards in the stack.
- Flip Stack: Reverse the orientation (face up/face down) of the stack.
- Split in Half: Divide the stack into two new stacks.
- Split by Attribute: Create new stacks based on a selected card attribute (e.g., split a deck into stacks of "Warrior" and "Mage" cards).
- Discard: Cards can be dragged and dropped onto the dedicated Discard pile.
Cards on the Field
Cards moved onto the main play area (field) can be freely positioned and inspected.
- Move: Drag cards to any location on the field.
- Magnify: Middle-click (or hold
Alt/Option) on a card to temporarily zoom in for a detailed view. - Flip: Right-click a card and select "Flip Card" to toggle its face-up/face-down state.
- Create Stack: Right-click a card on the field to turn it into a new, single-card stack.
Game Components
Right-click on any empty spot in the field to add common game components:
- Coins: Two-sided tokens that can be flipped randomly.
- Cubes: Simple tokens for tracking resources or damage.
- Dice (D6): Six-sided dice that can be randomly rolled.